Yes the game lacks a bit of competitive incentives. Like season achievements, pvp leaderboard. And also some form of endgame. once u clear 490-500 easy peasy there is really nothing to do anymore. Could be something so simple as a daily boss or something like an daily endless dungeon. Something where I actually hit a wall and had to improve. Something rewarding as to actually incentive going higher and higher
Yes the game lacks a bit of competitive incentives. Like season achievements, pvp leaderboard. And also some form of endgame. once u clear 490-500 easy peasy there is really nothing to do anymore. Could be something so simple as a daily boss or something like an daily endless dungeon. Something where I actually hit a wall and had to improve. Something rewarding as to actually incentive going higher and higher