Doing this will give you permanent projectiles and won't disappear until contacted by enemies. Fyi, projectiles will remain active even if you leave the level, dungeon, or arena.
Also, don't forget the trap issue. Not yet fixed in the latest version of the game. I still get out of bound whenever I got hurt with knock back while setting traps.
We will set a lower bound on the projectile's speed, thank you for your feedback!
Also, don't forget the trap issue. Not yet fixed in the latest version of the game. I still get out of bound whenever I got hurt with knock back while setting traps.
Oh, seems like there's a bug in the projectile mechanism