We have fixed the following bugs:
●There is a chance that the character will get stuck on the season floor and not be able to advance
●Regenerate stones are frequently randomized to the same attribute
●After attacking a flying monster with the Knight's Sword skill, all of the character's next attacks will be disabled!
●Perks related to minion's attack do not work on ghosts and Blades.
●Character will be stuned in some cases after turning on the Stone Armor.
●Minions with a time limit(like the knights summoned by the King's Sword) will not disappear after entering the boss room.
●The attributes of the monsters generated in the Dungeon built with the two shards, Range Monster and Melee Monster, are the same at different star levels.
●The reward page will get stuck after killing the final boss of the Potion Making
●Random attributes bound to specific skills do not work
●HP added by the season perks does not increase the damage of healing missiles
●When you click on the equipment's skill page while resolving, the UI will be abnormal and you won't be able to correctly select the equipment you want
●Switching between different equipment causes the armor to be able to insert more than 3 runes
We have done following changes:
●Healing missile no longer get the bonus from the projectile perks
●Modified the description of the Switch Axe skill
●Now the word [low life] represents the situation that your hp<=30%
●Modified the attack movement distance for the enchanted Double Blades
●Dodge bonus for flying bugs on the move reduced from 50% to 30%